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What is this game?

Activiti – a game that is great for relaxing in any company: from entertainment to friendly gatherings to large parties.

In “Aktiviti” can play a very large number of players: enough to make everything just fit in one room.

The game does not require any training, learning the rules, or have any special skills – and will be well understood by all your friends and acquaintances.
What is the gameplay?

Your task – to explain the words written on the cards assignments. Each of them can be explained in one of the specified methods: pantomime, through synonyms or pattern. In fact, to convey the meaning of the words you have just one minute – and out of your wits, as well as how you understand your team depends on the success of the game.

Part of the job is for everyone – and points for them can even get your opponents that a guess first.
How is the winner?

The game involves movement on the playing field. Chips of all teams start at the same point, and the team that will bring the first piece to the finish line is the winner. In each turn you have the option to choose the complexity of the job – and if you are doing it, then moved forward to the appropriate number of divisions. The more complex the task, the farther you can go on the field, and it is easier than – the greater the probability that your team all the guesses. Thus, there are two main strategies of the game: active, suggesting a high percentage of “hits”, and the careful, calculated on the fact that your opponent will make persistent errors. A reasonable alternation of these strategies during the game allows you to reach win.
What is the tactic of the game?

If you want to win, the first task – to determine the capabilities of each of the players on your team. Someone draws well, someone has a large vocabulary, and someone is able to show excellent pantomime. If the job is an opportunity to show the strengths of the player, it’s worth taking a more complex. If, on the contrary, there is no chance to guess – it’s easier.
It makes sense to agree on a special game meta-language for graphics and pantomime, for example, to explain the job of two words on the sign, “I explain again, forget everything,” signal “you’re close, just GUESS in the same direction” and so on.
Sometimes it makes sense to take the obviously more simple task than you are able to decide if the pieces overlap on the same field, the one that was on it before (ie counter your opponent’s) pushed back by one position. This gives rise to a series of tactical opportunities for both players.


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